Explicit Multi-GPU Support added to Shadowlands! - General Discussion - World of Warcraft Forums
Explicit Multi-GPU with DirectX 12 – Control, Freedom, New Possibilities | NVIDIA Developer
DirectX 12 Explicit Multi-GPU Performance Review with Ashes of the Singularity | DirectX 12 Explicit Multi-GPU Performance Review with Ashes of the Singularity | GPU & Displays | OC3D Review
Groute: Asynchronous Multi-GPU Programming Model with Applications to Large-scale Graph Processing
DirectX 12 Explicit Multi-GPU Performance Review with Ashes of the Singularity | 1080p Testing with the GTX 960 + R9 380 | GPU & Displays | OC3D Review
RedGamingTech
DirectX 12 Multi-GPU Performance - Ashes of the Singularity Revisited: A Beta Look at DirectX 12 & Asynchronous Shading
Ashes of Singularity: DirectX 12 Benchmark II review - DirectX 12: Explicit Multi-GPU performance
AMD se despide de Crossfire, pero no del soporte multi-GPU - Hardwadictive
Dual GPU Gaming Gives Up the Ghost as Nvidia Ends SLI Support - ExtremeTech
DirectX 12 Multi-GPU Technology Tested: GeForce and Radeon Paired Together | TechSpot
Any multi-gpu benchmarks for the RX5700 / RX5700XT? There are games supporting explicit mGPU. : r/Amd
Designing a Render Hardware Interface for explicit Multi-GPU programming. – Adept Engine Dev blog